Tag Archives: App

AASL Recommended App: STEM: Disaster Detector

This summer, the American Association of School Librarians (AASL) announced their Best Apps for Teaching and Learning 2017. The apps encourage qualities such as creativity and collaboration, and encourage discovery and curiosity.

The app Disaster Detector from Smithsonian Institution “teaches players how to analyze and interpret data on natural hazards to forecast future catastrophic events and how to implement tools to mitigate the effects of those disasters.” Students work to protect the citizens of the town of Smithsonville by predicting and preparing for natural disasters.

Level: Middle School
Platform: iOS and Android
Cost: FREE

On the app’s website, you can find 6-8th grade level curriculum to use in the classroom, as well as some resources specifically for Earth and Space Science. PBS Learning Media has a quick description of the app and how it incorporates certain Educational Standards. Blogger Larry Ferlazzo who specializes in ELL/ESL websites writes in this post that the app looks to be accessible to ELL students and “would be an excellent game for students to play who are learning about natural disasters.”

The Smithsonian Science Education Center, which developed the Disaster Detector app, has their own YouTube channel, which you can find here. Watch their quick intro video below:

AASL Recommended App: Books: Goldilocks and Little Bear

Last summer, the American Association of School Librarians (AASL) announced their Best Apps for Teaching and Learning 2017. The apps encourage qualities such as creativity and collaboration, and encourage discovery and curiosity.

Goldilocks and Little Bear is an app that tells the familiar story but with a twist. It also tells the story of Little Bear, who ends up exploring Goldilocks family home. “Enjoy each stories in parallel, individually, or however you’d like – you can toggle between the two at any point. The app includes beautiful artwork, stunning animation, ingenious, playful forms of interactivity, original music, voice work and sound effects, and more.”

Tech for Kids has a review of the app you can read here, and School Library Journal also reviewed the app. Their article includes this link to a video by Steve Burke, who created the music for the app, which gives viewers a behind-the-scenes look at the process!

Level: Elementary
Platform: iOS
Cost: $4.99

Watch the trailer for the app here:

AASL Recommended App: Humanities and Arts: NMAAHC Mobile Stories

This summer, the American Association of School Librarians (AASL) announced their Best Apps for Teaching and Learning 2017. The apps encourage qualities such as creativity and collaboration, and encourage discovery and curiosity.

 

The app National Museum of African-American History and Culture (NMAAHC) is a story driven app. It allows the user to experience the museum virtually through images, audio/text transcripts, and video clips. “Designed to be used during a museum visit, students can virtually experience the museum by viewing the exhibitions online and seeing artifacts like Harriet Tubman’s shawl, James Baldwin’s passport, and a segregated railway coach.” For questions and activities that can be used with students, check under the “For Families” section.

This article from Clearly Innovative gives a detailed description of the app and its capabilities. For videos and to learn more about the National Museum of African-American History and Culture, check out their Youtube channel here. 

Level: Elementary +
Platform: iOS and Android
Cost: FREE

AASL Recommended App: Organization and Management: IFTTT

This summer, the American Association of School Librarians (AASL) announced their Best Apps for Teaching and Learning 2017. The apps encourage qualities such as creativity and collaboration, and encourage discovery and curiosity.

The app IFTTT stands for “If This Then That” and it is used to create applets. Applets (also called “recipes”) have the ability to link two services (your apps or devices) together as conditional statements which then automate certain tasks.

Level: High School +
Platform: iOS and Android
Cost: FREE

Some of the examples of ways to use the app include “get an email when a new bestseller appears on the NY Times list; save favorite tweets to a Google spreadsheet, get an email whenever the President signs a bill into law; back up photos to Google Drive. The opportunities are endless!” Get more ideas for ways to use the app by visiting their blog.

PCMag has a review of the app, and they awarded it Editors’ Choice for productivity services. Digital Trends also has a great review of IFTTT and they include some tips on ways to get the most out of the app.

Watch this video for a tutorial specifically for teachers using IFTTT:

AASL Recommended App: STEM: Swift Playgrounds by Apple

This summer, the American Association of School Librarians (AASL) announced their Best Apps for Teaching and Learning 2017. The apps encourage qualities such as creativity and collaboration, and encourage discovery and curiosity. 

 

Swift Playgrounds by Apple is an app for iPads that makes “learning Swift interactive and fun.” Apple created the programming language Swift, and this app helps students master the basics, no coding experience required! The app also includes challenges that encourage students try more advanced creations.

You could incorporate this app into your classroom or media center by using it during the Hour of Code, Genius Hour, or in your makerspace.

CNET has a review of Swift Playground you can read here, and it sounds like the app can be fun for all ages! And this article from The Verge shares that kids can use their own coding from Swift Playground to “control any number of real-world toys and machines,” including robots and drones! Sounds like fun!

Level: Elementary +
Platform: iOS
Cost: FREE

Learn more and watch how the app works in this video: