Need to add to your Gamification resources? Then check out Jisc Digital Media’s new Gamification infokit. Really a break down of the concept of Gamification and it’s elements as well as examples, the toolkit provides up-to-the-minute information on how it can be used – and misused – in education. Here is the table of contents so you can jump to a topic:
- 1. Gamification
- 2. Why gamify?
- 3. Elements of a gamified system
- 4. Badges
- 5. Issues, problems and weaknesses
- 6. Psychology
- 7. Evidence
- 8. Gamifying your learning situation
- 9. Trends
- 10. Appendix: Examples
- 11. Appendix: Further resources
- 12. Appendix: Academia as a gamified system
The interesting part is that they give the “why” as well as the “how.” From Psychology to the issues and problems they cover it all. Check out the announcement or visit the infokit site.
Image credit: http://tinyurl.com/mxg47n6, licensed under CC BY-NC 2.0